What is Quad Remesher ?

Quad Remesher is an automatic quad remeshing (or auto retopology) technology.

Quad Remesher is available as plugins for:
3ds Max
Maya
Modo
Blender
Quad Remesher will be available soon (ETA: october 2019) for
Houdini (WIP…)
Cinema4D (WIP…)

A quick way to see how it works : see Quick start tutorials.


NB:
The web site, the documentation, the tutorials are in « WIP » status. We still need to add more documentation and tutorial but there is enough material to use the plugin easily. That said, the plugin itself is stable ready to be used.
As many users requested the plugin to be available ASAP, we decided to release it right now and to finish the web, doc, tuto later….
You can download a TRIAL right now (Download TRIAL) or purchase it (Buy Quad Remesher).


Better than words…
Here are some auto-retopo examples fully made with Quad Remesher:

Chess Rook

  • Left : original model made with booleans
  • Bottom Left : Retopo with adaptive size 50%
  • Bottom Right: Retopo with uniform quads

(Courtesy of Mikaël Rouca)

Text « QUADS »

Chess Fool

(Courtesy of Mikaël Rouca)

Skull

Lincoln

(Courtesy of Olivier Drion)


Some external threads or posts talking about Quad Remesher:

A thread discussion on polycount about Quad Remesher for 3dsMax and Maya:
https://polycount.com/discussion/208030/quadremesher-new-auto-retopo-plugin-for-maya-3dsmax

The announcement of Quad Remesher release on PixelFondue, cgpress, 80 level, lesterbank…:
https://www.pixelfondue.com/blog/2019/7/24/modo-exosides-quad-remesher
https://80.lv/articles/quad-remesher-new-automatic-retopology-plugin/
https://blenderartists.org/t/quadremesher-auto-retopologizer-released/1170913
https://cgpress.org/archives/quadremesher-tool-released-for-max-maya-and-cinema-4d.html
https://lesterbanks.com/2019/07/quad-remesher-a-new-auto-retopo-tool-for-maya-look-impressive/
https://www.blendernation.com/2019/10/09/quad-remesher-add-on-test-free-trial/
http://www.cgchannel.com/2019/10/check-out-neat-automatic-retopology-tool-quadremesher/….