What is Quad Remesher ?

Quad Remesher is an automatic quad remeshing (or auto retopology) algorithm.

Quad Remesher is available as plugins for:
Autodesk 3ds Max® software
Autodesk Maya® software
Autodesk Fusion360® software
Modo®
Blender®
Houdini®
– (Previously: Cinema4D®)(see FAQ and more informations here)

(integrated natively in Cinema4D R26

(see FAQ to check the compatibility with the versions of each software)

Quad Remesher is available for Windows, macOS and Linux (see FAQ for more informations)

A quick way to see how it works : see Quick start tutorials.

You can download a TRIAL version for testing purpose (1 month trial) or purchase it (Buy Quad Remesher).


Better than words…
Here are some “one-click” auto-retopo examples made with Quad Remesher:

Chess Rook

  • Left : original model made with booleans
  • Bottom Left : Retopo with adaptive size 50%
  • Bottom Right: Retopo with uniform quads

(Courtesy of Mikaël Rouca)

Text “QUADS”

Chess Bishop

(Courtesy of Mikaël Rouca)

Skull

Lincoln

(Courtesy of Olivier Drion)


Some external threads or posts talking about Quad Remesher:

A thread discussion on polycount about Quad Remesher for 3dsMax and Maya:
https://polycount.com/discussion/208030/quadremesher-new-auto-retopo-plugin-for-maya-3dsmax

The announcement of Quad Remesher release on PixelFondue, cgpress, 80 level, lesterbank…:
https://www.pixelfondue.com/blog/2019/7/24/modo-exosides-quad-remesher
https://80.lv/articles/quad-remesher-new-automatic-retopology-plugin/
https://blenderartists.org/t/quadremesher-auto-retopologizer-released/1170913
https://cgpress.org/archives/quadremesher-tool-released-for-max-maya-and-cinema-4d.html
https://lesterbanks.com/2019/07/quad-remesher-a-new-auto-retopo-tool-for-maya-look-impressive/
https://www.blendernation.com/2019/10/09/quad-remesher-add-on-test-free-trial/
http://www.cgchannel.com/2019/10/check-out-neat-automatic-retopology-tool-quadremesher/….